![]() Pass Block can be another option as well, especially in a league where plenty of passing happens. Tackle and Pro are useful after that for reasons already mentioned. ![]() Stand Firm keeps your Guard where it is useful, helps keep cages intact, denies space from the other team and is very helpful with positioning for set up when kicking. Mighty Blow can help remove opposing players and speed development to the next skill. After that both Mighty Blow and Stand Firm are useful. Seeing how Orcs somewhat rely on that side of the game it shouldn’t be ignored. With the other builds not having Guard you should be taking it first on these ones, losing the Guard race can make like difficult for you and weakens your blocking ability of the team overall. This build is always useful and developing all four Blitzers with this build can be just as hard to deal with as mixing the development of your Blitzers up.
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